Source Image
Drop image here or click to browse
PNG, JPG, WEBP · any size
Processing Settings
Depth Algorithm
Contrast Boost 1.4
Blur / Smooth (px) 2
Depth Levels (posterize) 256
Brightness Offset 0
Direction (near = bright)
White = Near
Black = Near
Output Format
PNG 16-bit
JPG
Depth Map Output
Depth map will appear here
Blender Usage
// displacement modifier setup
1. Add Plane → Subdivide (100+ cuts)
2. Add Modifier → Displace
3. New Texture → Image → load depthmap
4. Set Strength (0.1 – 2.0)
5. Midlevel: 0.5 (white = up)
// for bump maps use Node Editor
→ Material → Bump Node → Strength ~0.3